Daily Archives: February 13, 2018
Hello. Nice to meet you. My name is Monica. I’ve been playing video games for 33 years and 55 days. I can still remember the exact moment the bug hit me: Christmas Eve, 1984. My first computer. I was eight years old.
If we were in a Gamers Anonymous meeting that would be my greeting to you.
So, to summarize:
1) I’m old, and yes, I own that shit
2) I’ve watched the gaming industry and games themselves grow and evolve over the course of my entire life. And I played my way through it all, from the cartridges I jammed into the back of my Commodore 64 to the floppy diskettes of games I covertly traded with my elementary school friends on the playground, through the early consoles and hand-helds and back again, and then to smartphones and tablets. These days my preferred gaming rig is a souped-up PC. Consider it my mothership. It’s where the magic happens.
Perhaps an apt name to give it, considering my introductory column will be a 2018 revisit of the 2016 space exploration title No Man’s Sky, the expansive open universe game that (perhaps) got an unjustly bad rap upon its release, but in the wake of two years of updates and evolution certainly warrants a current-day revisit, especially if you purchased it back then and quickly abandoned it to collect dust on your shelf.
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Nicolas Cage is having quite the year. It’s only the beginning of February and he’s already had a lot of buzz: There is the high energy, pitch-black comedy about parents trying to kill their children which hit theatres in January (Mom & Dad), one of the best reviewed films at Sundance (Mandy), and a film festival dedicated to him in Glasgow.
Sadly, the least exciting thing about 2018 so far for Cage is Looking Glass, a thriller directed by Tim Hunter, a prolific TV director who also directed the 1986 Crispin Glover/Keanu Reeves film River’s Edge. Read the rest of this entry