Hello. Nice to meet you. My name is Monica. I’ve been playing video games for 33 years and 55 days. I can still remember the exact moment the bug hit me: Christmas Eve, 1984. My first computer. I was eight years old.
If we were in a Gamers Anonymous meeting that would be my greeting to you.
So, to summarize:
1) I’m old, and yes, I own that shit
2) I’ve watched the gaming industry and games themselves grow and evolve over the course of my entire life. And I played my way through it all, from the cartridges I jammed into the back of my Commodore 64 to the floppy diskettes of games I covertly traded with my elementary school friends on the playground, through the early consoles and hand-helds and back again, and then to smartphones and tablets. These days my preferred gaming rig is a souped-up PC. Consider it my mothership. It’s where the magic happens.
Perhaps an apt name to give it, considering my introductory column will be a 2018 revisit of the 2016 space exploration title No Man’s Sky, the expansive open universe game that (perhaps) got an unjustly bad rap upon its release, but in the wake of two years of updates and evolution certainly warrants a current-day revisit, especially if you purchased it back then and quickly abandoned it to collect dust on your shelf.
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Pink Floyd is my favourite band. I’ve been listening since back in 1990, when a girl I was going to high school with loaned me a cassette copy of The Wall to listen too. I dubbed it, and while I didn’t really understand what I was listening to at the time, I still found myself transfixed by the double album, enough so that I began exploring the band’s entire catalog. I feel in love with the trippiness of albums like The Dark Side of the Moon, Animals, Wish You Were Here, and Meddle. There were layers to all these recordings – explorations of sounds and lyrical meanings. I didn’t need to “get it” to get into it.
And that, my friend, is how I feel playing the new galaxy exploration video game, No Man’s Sky.