Category Archives: mat langford
Alien invasions have been the premise for some of the best – and worst – games of all time. While these games have you primarily saving the world from imminent danger, they often provide the setting for some of the best gaming stories you can play. Here are three of my favorite alien invasion games.
Burns and I got the VIP treatment at the Scotiabank Theater last night in Toronto at the 2016 Playstation E3 Experience, and we couldn’t have asked for a better event. Playstation came out guns blazing, showcasing exclusives, remakes, remasters and VR in a flow that felt more like movie trailers than a conference. Very little talking by execs and almost all video and gameplay – the way a PS4 event should be. Here’s a rundown of some of the bigger announcements. Read the rest of this entry
Luke Sneyd: Haaaaaaans?? Damn what a lousy week. I’ll miss Alan Rickman, so much genial talent and a class act. I don’t think anyone in the world could say “Potter” with the same degree of total disgust. That caramel voice with its meticulous British diction, he brought incredible personality to so many roles.
My favourite will always be one of the best villains of all time, Bill Clay, aka Hans Gruber. Who else could have made “give me my detonators” one of the most quotable lines in cinematic history? He’s hard to write about because in spite of such indelible roles, he always had an effacing quality. I loved the aggrieved nobility he brought to Dr. Lazarus in Galaxy Quest, again with the beautifully mellifluous reading of “by Grabthar’s hammer.” I always liked Severus Snape, the secret hero of the Harry Potter series. It was a thankless job, hated for the wrong reasons. He came to a tragic end but Harry recognized his extraordinary sacrifice. And for his troubles Snape got to be deliciously, singularly unlikeable.
Alan Rickman’s villains are his best creations, ironic for such a quiet, charming man. May you find yourself in the most English of heavens, Alan. When it came to our attention, you were an exceptional thief.
Mat Langford: One of my fondest memories of Rickman’s body of work will always be his brooding portrayal of Severus Snape, Harry Potter’s (spoilers!) nemesis-turned-protector throughout the series.
Reading his story arc from Half-Blood Prince to DH2 and imagining his performance of it was one thing, but actually seeing it in the films was so much more powerful and mesmerizing. His love for Lily setting him on a course that would define his life, ultimately ending in a tragic yet redeeming revelation through the pensieve, showing Harry his true intentions…just thinking about it still gives me chills.
His shining body of work is impressive, but this performance will always define Rickman for me. It’s a sad day for fans of the series and film in general. He will be missed!
Marie Gilbert: I was shocked to learn of Alan Rickman’s death, as we all are when a talented person passes from this world. While many people are remembering Alan for his work in film and theatre, I remember him for his beautiful voice and, the way he made the spoken word dance inside my head like butterflies on a warm summer day. It didn’t matter if Alan Rickman was playing a villain or a comedy role, when he spoke, you listened. How could you not? His voice was commanding, as was his personality both on stage and screen and off. I first heard of Alan Rickman when he appeared as the dastardly Hans Gruber in the first Die Hard film. His voice in Die Hard, which was sometimes hypnotizing, made his acts of terror ever so more frightening. As Severus Snape in the Harry Potter Franchise, his acting, and I’m sure his way of speaking the King’s English, earned him worldwide recognition, but it was his part as Alexander Dane in the comedy film, Galaxy Quest that made me a loyal follower of Alan Rickman. R.I.P Mr. Rickman, you have left this world a nicer place with your words.
Loretta Sisco: It’s been tough for Brits in the entertainment industry of late, with the passing of Lemmy Kilmister of the music group Mötorhead and David Bowie. Today we lost another true talent in actor Alan Rickman.
He was successful on both the stage and screen playing a variety of characters. He was great in any role he was in, making him one of the rare actors you would go see even if you weren’t interested in the film, just because he was in it. His performance alone would make it worthwhile.
Although I enjoyed his wit in Dogma and Galaxy Quest, I will best remember him as Sheriff Nottingham in 1991’s Robin Hood: Prince of Thieves. Rickman made the villain one of the most alluring bad guys to ever grace the big screen. I’ve seen this movie too many times to count, always envious of Mary Elizabeth Mastrantonio in the role of Marian. Alan Rickman will be missed by fans worldwide.
What made the original Tearaway such a hit was that it was built completely for the Vita and all of it’s different quirky controls – the touch screen, the rear touchpad, etc. It was charming, intuitive, original and ultimately one of the best games ever made for the handheld. Does the PS4 version stack up? Find out after the jump.
Damn delivery guy.
As I waited in the office yesterday for my copy of Arkham Knight to arrive, I actually caught myself counting the minutes. And then there he was: “Delivery for Mat Langford!”. I took the package and shook it, stating, “This sounds like an Arkham Knight!”.
“You know who the Arkham Knight is right?” the delivery guy asks. I’m not sure if it was simple elation from knowing that my game was here on time – after a bit of a mix-up with Best Buy – or simply not paying attention. But without thinking I blindly…nay, stupidly, asked, “Who?”
Before the word left my mouth, I knew that it was too late.
And there it was. Well, I kind of figured it anyway, but at least I had some shred of mystery there until this moment.
Damn delivery guy. Read the rest of this entry
Admittedly, I’ve not been a huge fan of the Tomb Raider series. I’ve played a few of the older titles, and I have the collection on Steam, but it’s never been much more than a filler in my gaming library; a series that ‘I’ll play through one day‘.
That being said, I was immediately intrigued at the early mentions of a TR reboot, one that would show us the origin story of our historically disproportionate heroine and give her more of a gritty, vulnerable feel. The final product, simply called Tomb Raider, is not only a staggeringly beautiful action adventure game, but its combination of visuals, stealth/action gameplay and story also serves to reinvigorate a series and a character that were becoming stale.
Sony recently released it’s new console, the Playstation 4, and it’s quickly becoming clear to the early adopters that Tretton and co. have stepped up their game when it comes to features, gameplay and flat-out pleasing the gamer market. With upgrades to almost every component, the PS4 is now the system to beat in the next-gen console war. Find out more after the jump. Read the rest of this entry
The first new entry in the Grand Theft Auto series in over 5 years, GTA V, hits shelves on September 17, 2013. One of the most anticipated games in recent memory, it has gamers salivating over speculation, screenshots and videos teasing everything from a new 3-character story arc, beautiful hi-def visuals and a brilliant bustling city to the coveted Shack on the Hill – which (unless the droves of Reddit users have their way and make Rockstar bow to their demands) has still yet to be confirmed to contain anything at all.
So in light of the release of GTA V, let’s look back on the GTA series as a whole, and peel back the layers on one of the most influential, controversial and enduring franchises in video game history.
Read the rest of this entry
The GTA V Multiplayer was just revealed in a short video released by Rockstar this morning, and it’s looking like we have a winner on our hands.
Rockstar claims that its GTA Online is all about “having fun and getting into trouble”, and the trailer described exactly that.
According to Rockstar, “You can run around on your own, making friends and enemies, or band together and form a crew and tackle a heist, rob a liquor store, or compete in classic online modes. Complete any job and you’ll earn money and reputation that allows you to further customize your character, including their outfit, weapon of choice, and favorite vehicle.
As you make some real money, maybe you’ll buy an apartment so friends can stop by and hang out. Or buy a garage, fill it with custom vehicles, and then take them racing by land, air or sea, or simply cruise around, showing off. Everything you do helps you progress through the world, introducing you to new characters, mission, rewards and almost limitless opportunities.
Rockstar will be constantly developing more content for you to enjoy, but you’ll also be able to design your own races, and death matches using the content creator. Then you can share them with friends and the world or try ones other people have made. Grand Theft Auto online brings the freedom of the GTA experience to multiple players in a dynamic shard world. “
So it’s basically a huge open world, with limitless potential, user-created content that anyone can access and a virtually unlimited potential for mayhem and destruction with co-op missions. Round this out with extremely deep character customization, property and vehicle customization and ownership, as well as a leveling system based on not only mission completion but online bad-assery, this is shaping up to be potentially one of the most fun online multi-player experiences yet!
Stay tuned for more details as they arise, and let us know if you’re excited in the comments below!