From the House of Ideas: “Sins of Sinister: Dominion” Delivers a Satisfying Conclusion to a Sinister Story

A few months back I wrote about the first issue of the new crossover series, Sins of Sinister. I was a big fan, and for the most part I enjoyed the 11 issue series, which concluded this past week with Sins of Sinister: Dominion.

As I’ve written about semi-regularly, the idea of change in comics is sort of a non-starter. Characters don’t often grow and death is rarely the end, especially in the Big Two. That doesn’t mean you can’t have good, great, or even outstanding stories with Spider-Man, Captain America, Wolverine, or Spider-Man, but ultimately, who those characters fundamentally are will never really change. That’s both the beauty and bane of comic books.

With that in mind, Sins of Sinister: Dominion manages to wrap up the sci-fiesque story with lots of bells, whistles, and explosions, while also pulling a few significant characters off the mutant table in a fairly unexpected conclusion. Sure, they’ll said mutants will eventually return in some way, shape, or form, but writer Kieron Gillen and artists Paco Medina and Lucas Werneck manage to make their removal from the current status quo mean something, while also leaving me intrigued as to where the X-books go next.

Leave a Reply