Hello friends and welcome back! This week we’re look at a new title from AfterShock Comics, Bequest.
So, true story, I never played DnD growing up, or really any kind of board or card based games. I was a comic book nerd already, back when that wasn’t the cool and hip thing it is today. My mindset was that I was already into one nerdy thing (two if you couldn’t my love for Star Trek and sci-fi novels) and I didn’t need another thing dragging my social standing down any further.
So it was with no small amount of trepidation that I joined some friends a few months back in my first ever DnD online game, and I have to say, I’m finding a lot to love with it. Now, obviously I’m still fairly new to the game, and still learning my way, but I’ve picked up enough of the lingo to understand Die a lot better than I did before, and that takes us to this week’s book.
Here’s the blurb:Welcome to the high fantasy world of Tangea! A land where wizards and warriors battle dragons in dark dank dungeons! Where thieves pillage ancient ruins and priests answer the audible words of their great gods!
Welcome to Chicago, Illinois! Where the magical items from Tangea are being traded on the black market and are messing everything up.
Now, a group of Tangea adventurers must go undercover in our modern world to stop artifacts and monsters from falling into the wrong hands. But how will they fare in a world without wizards and warriors? A world without heroes?
From Tim Seeley (DARK RED, BRILLIANT TRASH) and Freddie E. Williams II (HeMan/Thundercats, Batman/Teenage Mutant Ninja Turtles) comes BEQUEST, a real-world fantasy tale.
Each issue of BEQUEST features 24 pages of story and art with a cardstock cover!
Tim Seeley is a treasure, because whenever I read one of his books I just know I’m in for a good time, and this first issue was no exception. As we read in the blurb, Bequest is a story of a magic land encroaching on our world, and vice versa. While this premise has been done before, Seeley’s addition of the DnD elements breathes fresh life into the concept and will definitely be a hit with readers.
The characters themselves all follow well know DnD archetypes, and after issue one I am very interested to see how they are going to interact in the real world of Chicago. There is definitely a bit of Masters of the Universe going on in Bequest (which is no surprise considering that Seeley and Williams are old pros with that universe) and I am here for that!
The character designs in Bequest are fantastic, and do a nice job of blending that DnD and MOTU style. I was a big fan of Williams’s art on Injustice v Masters of the Universe, and so it was nice to see that art in another, similar context.
So, if you’re a fan of Die or DnD and are looking for your next read, I highly recommend Bequest. Between the fantastic storytelling from Seeley, and the thick, chunky MOTU style art from Williams, you’re in for a good time!