Alright, it’s down to the wire for you if you’re still looking for gift ideas for the pop culture geek in your life. If you’re really feeling indecisive, just go grab a gift card to iTunes or Amazon or Kobo and say Merry Christmas. However, if there’s a gamer in your life, we’ve got a suggestion that’s a sure fire hit. Out of all the games out there on the store shelves, only one game rules them all.
And it features Lego!
The PS Vita was deemed the “PS3 on the go”.
Then why must we constantly get lower quality titles on it than on the PS3?
LEGO Batman 2: DC Super Heroes was released recently both platforms. It looks FANTASTIC on the PS3, with a huge open world that you can even fly through as Superman. You return to your bat cave to do things like buy items and features and what not, then back out to adventuring and exploring.
On the Vita, and it has been confirmed that the game does NOT feature that open-world sandbox gameplay. We, instead, get a port straight from – wait for it – the Nintendo 3DS. A totally linear, lack-luster port from a system with half the power.
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It’s almost here!
Known as “the world’s premier trade show for computer and video games and related products”, the Electronic Entertainment Expo or “E3″ trade show kicks off June 5, 2012 at the Los Angeles Convention Center. It’s truly one of the most exciting times of the year for any fan of gaming or the culture surrounding it!
There are a lot of reasons to be excited about it this year as the biggest names in gaming are making some big announcements. Let’s take a look at some of the bigger stories that could potentially come out of the show this year.
It is really just a silly game, loaded with foul humor and questionable sexual references, but somehow I find myself repeatedly being drawn back into playing it. I think the reason is that, beyond all the childish laughs, the game is extremely FUN. You can do pretty much anything you want, as the sandbox-style gameplay is reminiscent of GTA and others.
The main difference here is that SR:III doesn’t take itself too seriously. It’s not trying to be overly dramatic or suspenseful, it just tries to tell a fairly rudimentary story while keeping you laughing and engaged in the gameplay. It’s obvious from the beginning that the main objective here is to have as much over-the-top fun as possible.
When DC Comics, Warner Bros. Interactive Entertainment and Rocksteady Studios teamed up to release Batman: Arkham Asylum for the PS3, Xbox 360 and PC platforms in 2009, fans of the Dark Knight were blown away by the killer graphics, a rich story and most important of all, the chance to actually be Batman in a video game.
Many fans were so taken with the game’s free-flowing combat, challenge maps and multitude of Bat gadgets that they didn’t think Arkham Asylum could be improved upon.
Enter 2011’s sequel, Batman: Arkham City.
Like the first game, Arkham City features a story written by Paul Dini, one of the primary architects behind the much-loved Batman: The Animated Series. Expanding on just about everything from the first game, Arkham City increases the game playing field three times over, expands the number and quality of side missions and villains for Batman to handle, and even allows you to take control of such fan-favourite characters as Catwoman, Robin and Nightwing through downloadable content.
In every way, shape and form, Batman: Arkham City is a vast improvement on the near-perfect gaming experience of the original. It’s a strong contender for game of the year, and worth every penny. Giving the gift of a stay in Arkham City this holiday season will make you a winner come Christmas morning.
Batman: Arkham City is available on the PS3, Xbox 360 and PC and retails for $69.99 in most video game stores and online via Amazon.ca.