For the month of February, we’ve been doing something special here at Biff Bam Pop! Each week our writers and correspondents will be compiling lists of their favorite things. As the resident Avengers guy here, I thought I’d let you all know what I think are my favorite Avengers stories, closing out this special month here at Biff Bam Pop!, after the jump.
For the month of February, we’ll be doing something special here at Biff Bam Pop! Each week our writers and correspondents will be compiling lists of their favorite things. Today, I’ll be talking about my favorite reboots. A reboot is when creators take what has come before, and trash it in favor of a whole new continuity. It’s pushing the restart button, it’s erasing the blackboard, it’s the ultimate do-over, and unfortunately, it happens a lot in pop culture. Meet me after the jump for my favorite reboots.
Marvel Comics’ ten-issue maxi-series Age of Ultron is over by a few weeks. The massive time travel epic that had the Avengers’ greatest enemy finally winning has come and gone – but what has really changed? And will there really be any change? You can read my thoughts after the jump.
The worst thing that can happen has happened to the Marvel Comics universe. Ultron, the Avengers’ most dangerous enemy, a machine monster built by one of their own, has conquered and laid waste to the planet, and decimated and enslaved mankind. The few surviving heroes of the world have escaped to the Savage Land where they have come up with a plan to save us all.
With access to Doctor Doom’s Time Platform, half of the heroes have decided to go to the future, from which Ultron has masterminded this conquest, and defeat him once and for all. However, Wolverine has different plans, he will go to the past and kill the Avenger Hank Pym, who created Ultron in the first place, before it happens. Now, enter the two Ages of Ultron, after the jump…
A comic book that started off in print and then moved online? Isn’t it usually the other way around? Typically yes, but there’s very little that’s typical about legendary comic writer Kurt Busiek’s Dracula: The Company of Monsters, a modern day story that brings the world’s most notorious vampire into a most unsavoury place – the corporate world. After completing its print run, BOOM! Studios has now transformed the series, created by Busiek, scripted by Daryl Gregory and illustrated by Scott Godlewski, into a free web comic, updated daily here. I was lucky enough to be able to ask Kurt some questions about the series, its roots and inspirations, his thoughts on digital comics and much more via email, which I now present for your perusal.
Kurt Busiek: It started with me being fascinated with the historical Dracula, who was, let’s face it, a serious badass. He was a patriot, fighting the Turks most of his life to try to keep his country free, but he wasn’t a traditional nobleman — he kept his nobles in line by brutal and uncompromising methods, too. They didn’t call him Vlad the Impaler for fun.
But the common people of Wallachia considered him a hero, and he’s still a folk hero in Romania. Part of that is because a lot of what we know about him came from his enemies, and part came from the fact that he took pretty good care of the peasants. So he’s a monster to some and a hero to others, and that’s interesting right there. On top of that, he got turned into literature’s greatest villain by Bram Stoker, which makes him even more interesting — a villain, a monster, a hero, all at once.
In thinking about how to bring him to the present day, I started thinking about corporations, and the feudal system, and how they’re similar and how they’re not. In some ways, there’s a lot more freedom, but in others there’s a lot more insecurity. So what would happen if Dracula was revived today, in the belly of a large corporation that perhaps wasn’t as nice to its rank and file as they might be — and it pissed Dracula off?
The monster side, the vampire side, the folk hero side — it brings it all together and pits Dracula against corporate greed and callousness. It gives him a modern monster to fight, so that all of his facets can come out.
That’s how it started — the rest was just figuring out how to play that out.