Category Archives: video games
Biff Bam Pop! presents The GAR! Podcast, the Glenn Walker and Ray Cornwall weekly podcast where they talk unrehearsed about whatever happens to come to mind. It’s an audio-zine for your mind, a nerd exploration of a nerd world. This week, in what begins as a rather somber episode, we tackle “Gotham,” Disney Infinity, and Ray Rice, Roger Goodell and the NFL. See and hear more after the jump.
I’m always looking for the perfect Marvel video game. So far, the closest one I’ve come to is Lego Marvel, but Disney Infinity 2.0 could the end of my search. The sequel to Disney Infinity, which combines collectible figurines with sandbox creation, is going to launch this fall 6 characters, with an estimate of at least 14 more when it’s all said and done. Check out this trailer for the game, which gives you a solid idea of what families are in store.
Admittedly, I’ve not been a huge fan of the Tomb Raider series. I’ve played a few of the older titles, and I have the collection on Steam, but it’s never been much more than a filler in my gaming library; a series that ‘I’ll play through one day‘.
That being said, I was immediately intrigued at the early mentions of a TR reboot, one that would show us the origin story of our historically disproportionate heroine and give her more of a gritty, vulnerable feel. The final product, simply called Tomb Raider, is not only a staggeringly beautiful action adventure game, but its combination of visuals, stealth/action gameplay and story also serves to reinvigorate a series and a character that were becoming stale.
Some of the greatest Batman stories have taken place in and around the holiday season, amongst them Jeph Loeb and Tim Sale’s The Long Halloween, Christmas With The Joker from Batman: The Animated Series and even Batman Returns (“Santa Clause? ‘Fraid not”). This year, the latest and greatest Batman video game, Batman: Arkham Origins is set on Christmas Eve, and is definitely the ideal gift for the Bat-fan in your life.
Sony recently released it’s new console, the Playstation 4, and it’s quickly becoming clear to the early adopters that Tretton and co. have stepped up their game when it comes to features, gameplay and flat-out pleasing the gamer market. With upgrades to almost every component, the PS4 is now the system to beat in the next-gen console war. Find out more after the jump. Read the rest of this entry
The first new entry in the Grand Theft Auto series in over 5 years, GTA V, hits shelves on September 17, 2013. One of the most anticipated games in recent memory, it has gamers salivating over speculation, screenshots and videos teasing everything from a new 3-character story arc, beautiful hi-def visuals and a brilliant bustling city to the coveted Shack on the Hill – which (unless the droves of Reddit users have their way and make Rockstar bow to their demands) has still yet to be confirmed to contain anything at all.
So in light of the release of GTA V, let’s look back on the GTA series as a whole, and peel back the layers on one of the most influential, controversial and enduring franchises in video game history.
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The GTA V Multiplayer was just revealed in a short video released by Rockstar this morning, and it’s looking like we have a winner on our hands.
Rockstar claims that its GTA Online is all about “having fun and getting into trouble”, and the trailer described exactly that.
According to Rockstar, “You can run around on your own, making friends and enemies, or band together and form a crew and tackle a heist, rob a liquor store, or compete in classic online modes. Complete any job and you’ll earn money and reputation that allows you to further customize your character, including their outfit, weapon of choice, and favorite vehicle.
As you make some real money, maybe you’ll buy an apartment so friends can stop by and hang out. Or buy a garage, fill it with custom vehicles, and then take them racing by land, air or sea, or simply cruise around, showing off. Everything you do helps you progress through the world, introducing you to new characters, mission, rewards and almost limitless opportunities.
Rockstar will be constantly developing more content for you to enjoy, but you’ll also be able to design your own races, and death matches using the content creator. Then you can share them with friends and the world or try ones other people have made. Grand Theft Auto online brings the freedom of the GTA experience to multiple players in a dynamic shard world. “
So it’s basically a huge open world, with limitless potential, user-created content that anyone can access and a virtually unlimited potential for mayhem and destruction with co-op missions. Round this out with extremely deep character customization, property and vehicle customization and ownership, as well as a leveling system based on not only mission completion but online bad-assery, this is shaping up to be potentially one of the most fun online multi-player experiences yet!
Stay tuned for more details as they arise, and let us know if you’re excited in the comments below!
The Call of Duty: Ghosts multi-player was revealed today, and here are some of the details:
First and foremost, the game’s single player, multi-player, co-op and second screen all run at 60 FPS on all platforms, both current gen and next-gen.
Ghosts features 7 new game modes, including Cranked (similar to TD, when you get a kill, you become faster, reload faster, but you gain a ‘countown clock’ that kills you unless you kill someone else in a certain time limit) and Search and Rescue (when you die, you drop a tag, if an ally picks it up you re-spawn, but if an enemy picks it up, you die).
There are also 30+ new weapons and a new weapon class called “Marksman”, which bridges the gap between the Sniper class and the Assault class, giving you long range guns that can be used as scoped semi-automatic sniper rifles or as an iron-sight ranged weapon similar to the M1 in the original Call of Duty and COD 2.
There are also 20 new kill streaks, and an all new animation system that will change they way the game looks from a character movement perspective. New movements including contextual leaning, knee slides and Mantling will allow the player to move around maps like never before.
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